With two sparks in a eight soldiers team you can laugh at four simultaneous pod activation. *Combining Overdrive, (Rocket Launcher / Shreeder Gun) with Heavy Rain, Bombard, Standard shot, Hunter Protocol and providing full cover with bulwark is insane. decent-ish, you need to go armor if you want to upgrade it I think *Heavy weapons with Heavy Rain are insane and I completely understand why they only have one charge. ate the alien threat on Earth. With our XCOM 2 beginners guide, you can get started on the right foot. *Bulwark additional armor point is very nice when fighting 5-18 enemies is commonplace XCOM 2 is a daunting game, especially with the War of the Chosen expansion. *Bulwark is a godsent as it allows you to prevent flanking for aggressive maneuver or keep soldiers in position In the 6->8 squadsize runs I do with a lot more enemies: *Which fortunately is a non-issue because medikits work on SPARK they're awesome. *I have a bug with my no-shen-DLC-activated playthrough, I have Sparks and can build them but I can send them to repair. You can rush proving ground where the first Spark cost no resource except time. *Not running the DLC is better if you want Spark.
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