![]() ![]() I'm thinking of sprinking a few Corrupt or something similar for a finisher for those certain, stubborn opponents that you may need to smack once or twice really big I also want to find a spot to put something like Sun Droplet to help my head stay above the water level, but I like your initial cut a lot. How about any fetch lands, like Marsh Flats in place of the swamps to help thin your deck? I know that in my meta, being able to deal with artifacts and enchantments is key, so I'm going to sprinkle in 6 to 8 "dual" lands, add W or G, and include something like Disenchant or Naturalize, but that recommendation is based on meta only. I think Quest and Megrim are going to be enough almost on their own. I might not include that, as this is geared towards multi. I agree with the The Rack thought, but keep in mind, that's ONE opponent. Pretty friggin good for back-of-the-napkin, Serrasin. This is just a quick napkin deck, any thoughts or ideas? Megrim and Quest for the Nihil Stone would be the win conditions while the Anvil of Bogarden, Oppression, and Syphon Mind feeds them. ![]() ![]() Ok, so the new black quest in Worldwake got me looking at a new discard deck for multiplayer. Lunaticfringe's Deck Magic Online OCTGN2 Apprentice Buy These Cards ![]()
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